i'm developing c# metro app use scrollviewer inside flipview flip through high definition images (2400x1800)
. works fine in simulator, when deploying surface rt there performance issues. when flipping through flipview first time ui freezes noticeably every time new image presented.
i have tried pre-load images bitmapimages when starting app. micro-freezes still there first time go through flipview.
i tried turn on debugsettings.enableframeratecounter
, , seems memory flag doesn't increase when creating bitmapimages, increases when flipping through flipview first time leads me believe aren't loaded though created , source set?
here example project can see issue
am doing wrong?
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