c# - Is there an alternative to any limit to the number of TextRenderer.DrawText or Graphics.DrawString in an event stack? -


seems ironically appropriate site, trying paint bunch of text in number of places on overlay form, , after trying render 16 drawtext calls form shows red angled cross instead of text. there better way drawing bunch of text on windows form?

aka don't want have learn wpf find not @ way go.

(note: going answer posted, found problem solution.)

turns out code throwing index out of range error array of strings trying draw , eventhandler call catching without throwing exception stack, if terminologying right.


Comments